TFT Set 14: How to Master Prismatic Traits in Cyber City
Dive into Teamfight Tactics’ latest battleground -- Cyber City, where rival factions clash with advanced tech and time-bending power. To dominate, you’ll need to master Prismatic Traits. With unique mechanics like Hacks and Trait Tracker, this guide reveals strategies to activate and optimize Prismatic Traits. Learn comps, economy tips, and more to conquer Cyber City and climb the ladder!
Table of Content
Strategies to Master Prismatic Traits
Learn Trait Breakpoints
Each trait in Set 14 has specific breakpoints that determine the strength of its bonus. For example, Anima Squad scales from 3 to 10, with 10 covering your entire board in powerful effects. Exotech could grant increasing health and attack speed at 3, 5, or 7 units.
Focus on traits with impactful top-tier effects (e.g., 9 or 10 units), as these are likely the "Prismatic" versions you’re aiming for.
*To learn details of Prismatic Traits, keep reading and check the list with tips in the later part of this blog~ For best team comps, see another blog of lineup guide in LDPlayer!
Build Efficient Team Compositions
Reaching high trait breakpoints requires careful planning:
- Core Champions: Identify champions that carry your target trait and build around them.
- Emblems: Use items like Spatulas or crafted emblems to grant the trait to additional champions, reducing the number of natural trait units needed.
- Flexibility: Include units that overlap multiple traits to activate secondary synergies while working toward your Prismatic goal.
Leverage the Trait Tracker Augment
The Trait Tracker augment in Set 14 lets you unlock Trait Mods after 2 combats, permanently boosting a champion’s traits without counting toward activation. Each extra Mod takes 1 additional round to unlock. Use them to "top off" traits—e.g., reaching a 6-unit breakpoint with just 5 units.
To learn more, check TFT 14 update in LDPlayer!
Utilize the Hack Mechanic
Set 14’s Hacks (3x per game) can supercharge Prismatic Traits:
- Trait Hacks: Boost odds for key champs/emblems.
- Augment Hacks: Unlock stronger trait boosts.
- Pivot based on Hacks—extra emblems or shops can help hit Prismatic breakpoints.
Here are new Encounters in Set 14
Garen (4%) |
Garen summons a trainer golem with 3 Emblems attached. |
Neeko (2.5%) |
Neeko transforms all the monsters into crabs that drop bonus loot, but crabs on Stage 5+ are SUPER DEADLY. |
Neeko (7.5%) |
Neeko transforms all the monsters into crabs that drop bonus loot. |
Twisted Fate (4%) |
Twisted Fate grants you gold every stage. |
Urgot (4%) |
Urgot scrounges up some loot from a highly varied pool each stage. |
Zed (4%) |
Zed gives you an Artifact Anvil. |
Manage Economy & Optimize Itemization
High trait breakpoints often require rare, high-cost champions or multiple emblems, so gold management is critical.
- Save Gold Early: Aim for 50 gold to maximize interest, allowing you to roll for 4- or 5-cost units later. Then hit key levels (e.g., Level 8 or 9) to increase shop odds for high-cost trait units.
- Buy & Craft Emblems: If emblems appear in the shop or via loot orbs, prioritize purchasing them to complete your Prismatic Trait.
- Support Your Carry: Equip your key trait champions with synergistic items to ensure they perform once the Prismatic Trait is active.
Set 14 Prismatic Traits List -- Origins
Anima Squad
At each tier, pick a weapon that a random Anima Squad champion fires periodically during combat. Anima Squad champions gain Armor, Magic Resist, and Damage Amp.
3 |
10 Armor & MR, 5% Dmg Amp |
5 |
20 Armor & MR, 10% Dmg Amp |
7 |
30 Armor & MR, 15% Dmg Amp |
10 |
100 Armor & MR, 50% Dmg Amp |
Tips:
- Composition: Build around core Anima Squad units and aim for the highest breakpoint (assume 7 or 8). Use Trait Tracker to add Anima Squad Mods to reach the cap.
- Positioning: Place tanks in front to absorb damage, with AD/AP carries in the back.
- Augments: Double Trouble III is ideal for 3-starring Anima Squad carries like Vayne, granting 30% AD, AP, armor, and MR for two copies. Cybernetic Uplink boosts AP for casters.
- Hacks: Sentinel Hack (4% chance) at Stage 4 can provide a Sentinel unit to bolster your frontline, complementing Anima Squad’s tankiness.
- Items: Equip AD carries with crit items and AP carries with Jeweled Gauntlet or Rabadon’s Deathcap.
- Economy: Slow-roll at Level 6 for 3-star 2-cost units (e.g., Vayne) or fast-track to Level 8 for 4-cost carries like Miss Fortune.
- Synergies: Pair with Syndicate for additional damage amp or Executioner for crit synergy with Vayne.
BoomBots
BoomBots fire a missile every 400 damage dealt at a nearby enemy that deals magic damage. 10% of damage taken contributes to damage dealt.
2 |
150 magic damage |
4 |
330 magic damage |
6 |
Fire two missiles, each dealing 200 magic damage |
Cyberboss
Your strongest Cyberboss upgrades to its final form and gains Health, Ability Power, and its ability hits more enemies.
2 |
18% Health, 15 AP |
3 |
25% Health, 25 AP |
4 |
All Cyberbosses upgrade. Your strongest Cyberboss instead gets 33% Health and 30 AP |
Tips:
Composition: Field all four Cyberboss units. Use Trait Tracker to add Cyberboss Mods if you can’t hit 4 naturally.
Positioning: Place the strongest Cyberboss in a safe backline spot to maximize ability damage. Tanks like Poppy go in front.
Augments: New High Score (Cyberboss-specific) boosts loot drops, aiding economy for 3-starring Yordles. Double Trouble III is perfect for 3-star Veigar.
Hacks: Garen Hack (4% chance) for emblems or Aurelion Sol Hack (7% chance) for a rerollable Treasure Armory to grab Cyberboss Emblems.
Items: Equip Veigar with AP items to amplify his upgraded ability. Tanks need durability.
Economy: Slow-roll at Level 5–6 to 3-star Cyberboss units, as their upgrades scale with star levels. Use New High Score loot to fund rolls.
Synergies: Pair with Techie for AP boosts or Strategist for durability.
Cypher
Gain Intel by losing combat, increased for loss streaks. Gain a small amount for killing enemies.You may trade your Intel for loot one time, on either round 3-3, 3-7, 4-3, or 4-7. After trading Intel, Cypher champions gain Attack Damage and Ability Power.
3 |
1x Intel, 25% AD & AP |
4 |
1.5x Intel, 40% AD & AP |
5 |
2x Intel, 50% AD & AP |
Divinicorp
Divinicorp champions grant unique stats to your team, increased for each Divinicorp in play. Divinicorp champions gain double.
Morgana - 9% AP; Rhaast - 6 Armor/MR; Senna - 8% AD
Gragas - 50 Health; Vex - 5% Crit; Renekton - 5% Attack Speed
Emblem - 3% Omnivamp
1-7 scales |
100% / 110% / 125% / 145% / 165% / 185% / 200% bonus |
Tips:
- Composition: Build around Divinicorp units. Use emblems or Trait Tracker to hit the highest breakpoint.
- Positioning: Place tanks in front and carries in the back. Adjust based on lobby damage type (physical vs. magic).
- Augments: Chemtech Unity or Cybernetic Shell boosts Divinicorp’s durability or AP. Trait Tracker adds Divinicorp Mods to non-trait units.
- Hacks: Mecha Soldier Hack for shop odds to find Divinicorp units or emblems.
- Items: Senna needs AD/AS items. Tanks like Gragas benefit from Warmog’s or Redemption.
- Economy: Fast-level to 8 to include high-cost Divinicorp units. Use Twisted Fate Hack for gold.
- Synergies: Pair with Marksman for AD scaling or Bruiser for tankiness.
Exotech
Gain 3 out of 7 unique Exotech items that can only be equipped by Exotech champions. They gain Health and Attack Speed for each item equipped.
3 |
30 Health, 2% AS + 1st Exotech Item |
5 |
110 Health, 3% AS + 2nd Exotech Item |
7 |
200 Health, 7% AS + 3rd Exotech Item |
10 |
500 Health, 40% AS + All Exotech Item |
Tips:
- Composition: Build around Exotech units (e.g., Naafiri, Varus). Use Cyberdeck augment for ideal Exotech items or Trait Tracker for Mods.
- Positioning: Place Naafiri in front to tank and trigger Holobow/Hyperfang effects. Varus goes in the back for ranged damage.
- Augments: Cyberdeck ensures optimal Exotech items. Electrocharge adds burst damage to Exotech abilities.
- Hacks: Mecha Soldier Hack for shop odds to find Exotech units.
- Items: Equip Varus with AD items and Naafiri with tank items enhanced by Exotech effects.
- Economy: Fast-level to 8 to include high-cost Exotech units. Use Urgot Hack for loot to fund rolls.
- Synergies: Pair with Marksman (Varus) or Nitro (Naafiri) for synergy.
God of the Net
After 2 player combats, open an Armory of Trait Mods that permanently reprogram a champion to benefit from a trait (but not contributeEvery time you get a Trait Mod, the next one requires 1 additional round.Champions can only have one Trait Mod.
- 1 Bonus Effect
Golden Ox
Golden Ox gain Damage Amp and have a chance to drop gold on kill.If you spend gold on rerolls or XP in a single turn, permanently increase their Damage Amp and the gold required for the next bonus.Rerolls count double towards gold spent.(Golden Ox must have fought last round)
2 |
18% Dmg Amp, 20% gold |
4 |
20% Dmg Amp, 20% gold |
6 |
22% Dmg Amp, 50% loot, 8% chance loot is a component |
Nitro
Every round, Nitro champions grant Chrome to R-080T, based on their star level. Each Chrome grants 14 Health and 1 Ability Power.At 200 Chrome, it upgrades to T-43X.
3 |
Summon R-080T |
4 |
Fire a giant laser |
Tips:
- Composition: Focus on Nitro units and slow-roll for 3-stars to maximize Chrome generation. Include R-080T as a summon.
- Positioning: Place R-080T in the front to tank and absorb Chrome. Position Shyvana as a secondary tank and Jhin as a backline carry.
- Augments: Trait Tracker to add Nitro Mods, speeding up T-43X transformation. Starry Night boosts odds for high-cost Nitro units at Level 7–9.
- Hacks: Mecha Minion Hack (2% chance) allows 2-star Nitro units to appear in shops, aiding 3-star upgrades.
- Items: Equip Jhin with AD items (e.g., Infinity Edge) and Shyvana with tank items (e.g., Dragon’s Claw). R-080T benefits from AP items if you hit T-43X.
- Economy: Slow-roll at Level 6 for 3-star Nitro units, as the trait rewards rerolling over fast-leveling. Save gold for Twisted Fate Hack (4% chance) for extra income.
- Synergies: Combine with Executioner or Exotech for additional damage or item synergy.
Overlord
The Overlord takes a bite out of the unit in the hex behind him, dealing 40% of their max Health as true damage. He gains 40% of their Health and 33% of their Attack Damage.
- 1 Bonus Effect
Soul Killer
Gain a hologram copy of the highest cost enemy Viego helped kill last round. It has 600/900/3000 Health, deals 30%/40%/200% damage, and has 1 recommended item.
●1 Bonus Effect
Street Demon
Allies in painted hexes gain Health, Ability Power, and Attack Damage. Some hexes are Signature hexes and grant 50% more.Street Demons double all bonuses.
3 |
+6% Health, 6 AP, 6% AD |
5 |
+10% Health, 10 AP, 10% AD |
7 |
+15% Health, 15 AP, 15% AD |
10 |
+25% Health, 25 AP, 25% AD & Paint the town! |
Tips:
- Composition: Field all Street Demon champions (likely 6–7 based on typical TFT trait sizes and use emblems or Trait Tracker to reach 10. Samira is the core carry.
- Positioning: Place Street Demons in Signature hexes (which grant extra stats) to amplify their durability and damage. Position Samira to dash into enemy backlines, supported by A.M.P. units for more bullets.
- Augments: Pick Trait Tracker to add Street Demon Mods to non-trait units, easing the path to 10. Double Trouble III can boost Samira’s stats if you have two copies.
- Hacks: Look for Mecha Soldier Hack (4% chance) for lucky shops to find Street Demon units or emblems.
- Items: Equip Samira with AD items to maximize her armor-shredding and bullet damage. Tanks like Neeko need defensive items.
- Economy: Save for Level 9 to field more units, rolling for 5-cost Samira and additional Street Demons. Use loot from Urgot or Neeko Hacks for extra gold or emblems.
- Synergies: Combine with Strategist (Neeko, Ekko) for durability on tanks and damage amp for backline.
Syndicate
Get a Kingpin hat that uniquely upgrades a Syndicate champion's ability.Syndicate champions gain Health and Damage Amp
3 |
100 Health, 5% Dmg Amp, 1 Kingpin |
5 |
450 Health, 20% Dmg Amp, 2 Kingpins |
7 |
600 Health, 30% Dmg Amp, Upgrade Kingpin effect |
Virus
The Virus infects your shop with a 10% chance to spawn a bloblet. When purchased, it merges and increases the strongest Zac's max Health by 3% and Ability Power by 5.
- 1 Bonus Effect
Set 14 Prismatic Traits List -- Classes
M.P.
A.M.P. champions upgrade their abilities in unique ways with A.M.P. They also gain Health.
2 |
1% A.M.P., 100 Health |
3 |
2% A.M.P., 200 Health |
4 |
3% A.M.P., 350 Health |
5 |
4% A.M.P., 500 Health |
Bastion
Your team gains 10 Armor and Magic Resist. Bastions gain more.For the first 10 seconds of combat, Bastions increase their bonus by 100%.
2 |
18 Armor & MR |
4 |
50 Armor & MR |
6 |
90 Armor & MR Non-Bastions gain an additional 40 Armor & MR. |
Bruiser
Your team gains 100 Health. Bruisers gain more.
2 |
20% Health |
4 |
40% Health |
6 |
75% Health |
Dynamo
Every 3 seconds, your team gains Mana. Dynamos gain 100% more
2 |
5 Mana |
3 |
8 Mana |
4 |
12 Mana |
Executioner
Executioner Abilities can critically strike. They also gain bonus Critical Strike Chance and Critical Strike Damage.If the target's Health is below 30%, the bonus Critical Strike Damage is doubled.
2 |
25% Crit, 8% CritMult |
3 |
35% Crit, 15% CritMult |
4 |
45% Crit, 20% CritMult |
5 |
55% Crit, 25% CritMult; also gain 15% Durability |
Marksman
Marksmen gain Attack Damage. After 8 seconds of combat, they increase their bonus by 100%.
2 |
18% AD |
4 |
45% AD |
Rapidfire
Your team gains 10% Attack Speed. Rapidfire champions gain more on each attack, stacking up to 10 times.
2 |
4% AS per stack |
4 |
10% AS per stack |
6 |
22% AS per stack |
Slayer
Slayers gain Attack Damage and Omnivamp. Overhealing heals the lowest percent Health Slayer for 50% of the excess amount.
2 |
15% AD, 15% Omnivamp |
4 |
40% AD, 15% Omnivamp |
6 |
70% AD, 20% Omnivamp |
Strategist
Combat Start: Allies in the back 2 rows gain Damage Amp.
Allies in the front 2 rows gain Durability. Strategists get triple.
2 |
7% Dmg Amp, 5% DR |
3 |
11% Dmg Amp, 7% DR |
4 |
16% Dmg Amp, 11% DR |
5 |
20% Dmg Amp, 14% DR |
Techie
Techies gain Ability Power.Enemies hit by their abilities deal 10% less damage for 3 seconds.
2 |
15 AP |
4 |
45 AP |
7 |
80 AP |
8 |
110 AP Enemies hit deal 18% less damage. |
Vanguard
Vanguards gain 10% Durability while Shielded.Combat start and 50% Health: Gain a max Health Shield for 10 seconds.
2 |
16% max Health |
4 |
32% max Health |
6 |
40% max Health; 20% DR while Shielded |
Now armed with these strategies, you're ready to harness the full might of Prismatic Traits in TFT Set 14: Cyber City. Whether you're leveraging Hacks for explosive mid-game power spikes or optimizing your economy to hit critical breakpoints, every decision brings you closer to domination. What are you waiting for? Play Teamfight Tactics on PC with LDPlayer and get started right now.
TFT: Teamfight Tactics




