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Girl Cafe Gun All Weapons Tier List

2022-10-19

Today we have brought you a complete Tier List of all the Weapons in Girl Café Gun by grouping them into Tiers. In the preceding sections, we will list the detailed information of each Weapon according to their Tiers so you can have first-hand knowledge to aim for the best weapons.

 

Girl Cafe Gun Weapon Tier List Intro

 

Girl café gun is an interactive Top-down ARPG game with a combination of shooter elements and cute girls. You have to manage your café, go into battle with your girls and fight archdemons simultaneously.

 

Content:

 

 

Girls Café Gun Tier List:

 

Let's start with a bit of explanation of the Tier List.

 

  • The S+ Tier is the highest Rank and contains some of the powerful Weapons in-game.
  • The S tier is the second-highest Rank and has an outstanding balance of stats.
  • The A-D tiers are lower in quality than the previous two but still have their ranking.
  • Tier A will have the average power that will synergize well together. At the same time, tier D will be considered filler Weapons you get early on for those who can't afford other stronger Weapons or haven’t pulled them yet.

 

What does Tier mean?

 

A tier is a measure of quality and viability. Tiers are used to compare two or more Weapons in terms of their strength, with the higher tier Weapon being stronger than those below it. In short, Tier means that one Weapon is a better choice than another in some aspects of the game.

 

How does the Girl Café Gun Tier List help?

 

The Girl Café Gun Tier List aims to rank Weapons in order of their best use cases, with the top spot going to those most useful across various situations.

 

Strengths and Weaknesses of Each Weapon?

 

Each Weapon has its own set of abilities, which you can use to do different things on the battlefield. Understanding these abilities will help you choose your team composition and Weapon’s Loadout more effectively.

 

Let’s look at each of the Tier Lists one by one.

 

These are the best Weapons in Girl Café Gun. They define the majority of the future meta on the launch of the game. Almost equivalent to the top Tier, these Weapons are usually transferred regularly when the meta changes.

 

Below is a table depicting the Weapons that are ranked for S-Tier.

 

Tier S

Light shuttle

Direction radio

Tesla aurora

Destiny Aquarius

Actual water gun

Codex of the

Frontier warrior

Decayed spider

Stellar penetrating

The electric

Victory call

Halloween shining

 

Excellent Weapons that can compete with S-tier Weapons given the proper setup and investment. These Weapons require a good knowledge of your Girls' Synergies. But A-Tier Weapons can scale up if you’re an expert in using them and build them using good combos.

 

Tier A

Soul punishment

Gravitation pointer

Christmas cane

Duke of york

Precision shooting

Welcome to

Dust roar

Long island ice

Diffusion winter

Beam rifle

Demigod assassinate

Lethal pipette

Blazing sword

Vacuum sweeper

Phantom waves

Get off the horse

 

Good Weapons have a few flaws that work against them. They are still solid all around. The Weapons included are average or below average in terms of stats and other essential attributes. The main reason for not using them is they cannot help you dominate or win a battle independently.

 

Tier B

Star beacon

Novikov beam

Hell fang

Gravity trigger

 

Red embers

Magical girl

Abyssal hammer

Contamnia pulse rifle

 

Nemesis

Cruel creator

Position fire fighter

Ruthless healer

 

Fiery thorns

 

Average Weapons that don’t stand out but can help you hold their own in battle and are much easier to loot and farm.

 

Tier C

Lost city

Pale dragon’s

Six-string guitar

Magnetic storm

Shifang firefly

Clown cane

Bee colony

Artemis

Jealous

Guiding the stars

Curse of the

Double justice

Yoyuki’s bow

 

Tier S:

 

These are the most powerful weapons of this Tier, with a high damage rate against the opponents.

 

Light shuttle:

 

Special aviation materials are used, resulting in a very distinctive firing sound. It is a weapon specially developed by Rockwell for the lunar surface research base. The special bullet will emit a dazzling light when flying in the atmosphere.

 

Obtaining method: General pool supply

 

Rarity: 4

 

Weapon:  Pistol

 

Main attributes

Life

184/644

Attack

46/161

Defense

22/80

Shield

91/311

 

Secondary attributes

Damage

63.6%

Crit

3%

Fire

5.33/s

Breathless

63.6%

 

Energy migration LV.1: The energy migration that comes with the Weapon makes each time you hit the target, there is a 3% chance to reduce the cooling time of the team’s skills by 3.8%

 

LV.2: Skill cooldown reduction increased to 4.2%

 

LV.3: Skill cooldown reduction increased to 4.6%

 

LV.4: Skill cooldown reduction increased to 5.5%

 

LV.5: IN Creased pro chance to 3.5%

 

Brief Review:  The training priority is very high. Please keep two if you have the ability. The giant can prepare three weapon breakthroughs. After the parts are upgraded, the triggering ability of the light shuttle is greatly enhanced, and the speed of the racing battle zone is accelerated. The CD gun allows the CD character to release eight sets of skills in 15 seconds, which is very powerful.

 

Girl Cafe Gun Weapon Tier List Acquarius

 

Destiny Aquarius:

 

Can project pressure-sensitive trigger high-pressure water bombs to unexpected locations, causing additional damage to the enemy. The ammunition of the water bomb is supplied by a special liquid storage tank, which the gun can fill with a special solution according to the situation.

 

Obtaining method: General pool supply

 

Rarity: 4

 

Weapon: Automatic rifle

 

Main attributes

Life

184/644

Attack

46/161

Defense

22/80

Shield

91/322

 

Secondary attributes

Damage

41%

Crit

6%

Fire

8.00/s

Breathless

41%

 

Mercury Pilot LV.1: There is a 5% chance to cast a directional mine on the target when it hits, and it explodes after 1 second, causing 27% damage and 89 qi cut damage in the area.

 

LV.2: Inflict 30% damage, and 99 gases cut damage

 

LV.3: Inflict 33% damage and 109 breathless damage

 

LV.4: Inflict 39% damage and 129 breathless damage

 

LV.5: Inflict 45% damage, and 149 gases cut damage

 

Brief Review: Cultivation has a higher priority. Many water balls can increase the shield breaking ability and output, and the total damage s not as good as the queen of spiders, but the Qi must have a higher advantage.

 

Frontier warrior:

 

For the close combat weapon developed for individual power armor, the non-armored infantry should pay attention to its excessive recoil and uncontrollable explosion range. Generally speaking, it is not recommended to fire without protection.

 

Obtaining method: General pool supply

 

Rarity: 4

 

Weapon: Shotgun

 

Main attribute

Life

184/644

Attack

46/161

Defense

22/80

Shield

91/322

 

Secondary attributes

Damage

50.5%

Crit

3%

Fire

1.67/s

Breathless

40%

 

Receiving the enemy assault LV.1: Hit the enemy three times with a single fire, trigger an explosion near the nearest enemy, causing 40% damage in a small area.

 

LV.2: Explosion damage increased to 45%

 

LV.3: Explosion damage increased to 49%

 

LV.4: Explosion damage increased to 58%

 

LV.5: Explosion damage increased to 67%

 

Brief Review: The training priority is very high.

 

Each time it fires an additional small-scale explosion, it is rude and straightforward and a wide-angle shotgun. Its general attack and damage are the highest among all weapons. 

 

The sound: (The electric sound is thunderous):

 

Do you think this is a guitar string? No, this is a piano wire used for strangulation. Do you think this is a tuning knob? No, that's a miniature charged jelly.

 

Obtaining method: limited supply "fingertip heartstring" extraction

 

Rarity:  4

 

Weapon: Sniper rifle

 

Main attribute:

Life

184/644

Defense

22/80

Attack

46/61

Shield

91/322

 

Secondary attribute:

Damage

429/6%

Rate

0.83/s

Crit

9%

Breathless

426.9%

 

Soul adsorption LV.1: Increases the damage caused by Qijue by 12.2%. When it causes a break, it attracts enemies in a large area with the target position as the center; the trigger interval is 5 seconds.

 

LV.2: Infant damage increased by 13.6%

 

LV.3: Inflation damage increased by 14.9%

 

LV.4: Increase the damage of Qiju by 17.6%

 

LV.5: Inflation damage increased by 20.4%

 

Brief Review: The training priority is very high. The single-type sniper has high bottom damage and a 20% damage increase. It is mighty. The sniper assault character is ecstatic, and the output character can also be brought.

 

Directional Radio Cannon:

 

You can switch it between direct shooting and projectile modes. Due to the design of launching compressed polar air masses, the direct shooting mode is usually used as a front-row attack weapon. It is the first official product of this type of design.

 

Obtaining method: General pool supply

 

Rarity:  4

 

Weapon: Grenade gun

 

Main attribute:

Life

184/644

Defense

22/80

Attack

46/61

Shield

91/322

 

Secondary attribute:

Damage

305.9%

Rate

1.00/s

Crit

3%

Breathless

305.9%

 

Ionization effect LV.1: When you hit the target, stack one layer of Vulnerability for 3 seconds. Each layer of Vulnerability increases the damage taken by 2.5%, up to 3 layers.

 

LV.2: Vulnerability per layer increases damage taken to 2.8%

 

LV.3: Vulnerability per layer increases damage taken to 3.1%

 

LV.4: Vulnerability per layer increases damage taken to 3.6%

 

LV.5: Increased duration to 3.5 seconds

 

Brief Review: The training priority is very high. As long as the grenade character can keep hitting, it can give the enemy a permanent 0.8% vulnerable buff. The output has been dramatically improved.

 

Actual water gun:

 

A sturdy and durable water gun, its power depends entirely on what liquid it contains

 

Obtaining method: Store internal management

 

Rarity: 4

 

Weapon: Pistol

 

Main attribute:

Life

170/596

Defense

21/74

Attack

46/149

Shield

85/298

 

Secondary attribute:

Damage

58.9%

Rate

5.33/s

Crit

3%

Breathless

58.9%

 

Bluewater loaded LV.1: After self-critically hit, the damage caused by self increases by 3.8% for 5 seconds, and the maximum stack is five times. The duration is recalculated when stacking.

 

LV.2: Increases damage done by 4.2%

 

LV.3: Damage caused increased by 4.6%

 

LV.4: Increases damage done by 5.5%

 

LV.5: Increased duration to 5.8 seconds

 

Brief Review: The training priority is very high, it is recommended to train two, and the giant can train 3. Rude and straightforward damage increase and can even be used as a permanent damage increase for pistol characters, the strongest damage-increasing Weapon in the game.

 

Decayed Spider Queen:

 

The launching mechanism will smear a small amount of Yuanli crystalline solution "blue water" on the warhead, causing chronic and continuous damage to the hit target. It is difficult to understand what kind of malicious Weapon was developed for the test model.

 

Obtaining method: General pool supply

 

Rarity: 4

 

Weapon: Automatic rifle

 

Main attribute:

Life

184/644

Defense

22/80

Attack

46/61

Shield

91/322

 

Secondary attribute:

Damage

41%

Rate

8.00/s

Crit

6%

Breathless

41%

 

Chronic poison LV.1: For every 40 hits on the enemy target, the damage of the following five bullets is increased to 67%. This skill blinds for 0.7 seconds.

 

LV.2: Blind duration increased to 1 second

 

LV.3: The number of bullets increased to 6

 

LV.4: Damage increased to 69.7%

 

LV.5: Damage increased to 72.4%

 

Brief Review: Cultivate the rifle with the highest average damage per general attack with a higher priority simple violence.

 

Girl Cafe Gun Weapon Tier List Victory Call

 

Victory call:

 

The latest sharp individual Weapon with the same anti-source force field technology level as the reaction gun can significantly enhance the various performances of 0·T·E, making every mobile infantry a god of war.

 

Obtaining method: General pool supply

 

Rarity: 4

 

Weapon: Shotgun

 

Main attribute:

Life

184/644

Defense

22/80

Attack

46/61

Shield

91/322

 

Secondary attribute:

Damage

50.5%

Rate

1.67/s

Crit

3%

Breathless

40%

 

Anti-source force field LV.1: Fully strengthen the user's active skills the cooldown of skills with a cooldown of fewer than 12 seconds is reduced by 1.8 seconds, and the damage of skills with a cooldown of 12 seconds and above is increased by 10.6%

 

LV.2: Increases the damage of skills with a cooldown of 12 seconds or more by 11.7%

 

LV.3: Increases the damage of skills with a cooldown of 12 seconds or more by 15.3%

 

LV.4: The cooldown of skills with a cooldown of fewer than 12 seconds is reduced by 2.6 seconds

 

LV.5: The cooldown of skills with a cooldown of fewer than 12 seconds is reduced by 3 seconds

 

Brief Review: The training priority is high. If the golden AK is nervous, you can stop at level 70 or even 60. Since there are only two shotgun characters within 12 seconds of cooling down, the user attribute is mainly skill damage. You can use it for all kinds of shotgun skill roles.

 

Tesla Aurora:

 

It shoots an ultra-high voltage arc as eye-catching as an aurora at the target. It was designed to destroy various electronic devices, but the electric current has an excellent killing effect on living organisms. Use it with care.

 

Obtaining method: General pool supply

 

Rarity: 4

 

Weapon: Sniper rifle

 

Main attribute:

Life

184/644

Defense

22/80

Attack

46/61

Shield

91/322

 

Secondary attribute:

Damage

274.7%

Rate

1.00/s

Crit

9%

Breathless

274.7%

 

Ion electric chain LV.1: Normal attack uses arc attack. There is a 50% chance that the arc will perform three chain passes between targets, and the damage will be reduced by 30% after each pass.

 

LV.2: The pass rate is increased to 60%

 

LV.3: Increase the pass rate to 75%

 

LV.4: Increased delivery rate to 100%

 

LV.5: Damage reduced by 10% after each pass

 

Brief Review: Cultivation has a high priority. The chain current will automatically jump to the middle and cannot be transmitted back and forth, equivalent to an improved AOE. After the revised version of the exercise succeeded in taking the position with the characteristics of high basic attack speed and pseudo-AOE. And when Moon watching Koi Nai equips Tesla and cooperates with maid Xiao Zhen, the ten times faster conversion barrage will be very violent behind the scenes.

 

Girl Cafe Gun Weapon Tier List Codex of the Galaxy

 

Codex of Galaxy:

 

As one of the advanced designs of the "Next Era" plan, the RoSE mech department tried to produce defensive weapons quickly. This short production time was to produce a large amount of energy-concentrating bodies that can cause delayed explosions to achieve the results of individual soldiers guarding a position. The front-line troops kindly called it. As "the only law on the battlefield."

 

Obtaining method: general pool supply

 

Rarity: 4

 

Weapon: grenade gun

 

Main attribute:

Life

184/644

Defense

22/80

Attack

46/61

Shield

91/322

 

Secondary attribute:

Damage

458.9%

Rate

0.67/s

Crit

3%

Breathless

458.9%

 

Galaxy Starburst LV.1: An additional energy collector is left behind after a normal attack hits an enemy. After a delay of 1 second, it explodes violently, causing 82.2% damage to nearby enemies.

 

LV.2: Damage increased to 91.3%

 

LV.3: Damage increased to 100.4%

 

LV.4: Damage increased to 118.7%

 

LV.5: Damage increased to 137%

 

Stellar penetrating:

 

None of the visitors to the military exhibition were impressed by the ultra-high performance of the experimental high-pressure bomb ray circle. This time, it would have been thought to let the lunatics of the Little True Love Club complete the inspiration for this experimental Weapon, which is known to "smash the stars."

 

It is an ancient heroic legend passed down from generation to generation in the Middle East.

 

Obtaining method: General pool supply

 

Rarity: 4

 

Weapon: Shotgun

 

Main attribute:

Life

184/644

Defense

22/80

Attack

46/61

Shield

91/322

 

Secondary attribute:

Damage

35.00%

Rate

1.67/s

Crit

3.00%

Breathless

17.5%

 

Broken Star Tri shock LV.1: Normal attack fires five rounds of armor-piercing projectiles [penetrate, can damage all targets on the ballistic]; weapon user's normal attack critical strike rate is increased by 25%

 

LV.2: Increase the critical strike rate of normal attacks by 30%

 

LV.3: Increases the critical strike rate of normal attacks by 35%

 

LV.4: Increase the critical strike rate of normal attacks by 40%

 

LV.5: Increase the critical strike rate of normal attacks by 50%

 

Brief Review: The training priority is very high. Its narrow-angle shotgun and its penetration feature can deal explosion damage when facing multiple enemies. The skill can also increase critical strikes simply and rudely, even when facing a single enemy. Able to play damage that is not inferior to the cutting edge but is slightly inadequate in terms of breathlessness

 

Halloween shining:

 

Nailed is a specially modified weapon for Halloween. You can fill it with candies to spray joy everywhere, and You can also fill it with blessed fragment grenades for physical dispirit missions.

 

How to get it: Store redemption, limited-time event "Late Halloween."

 

Rarity: 4

 

Weapon: Grenade gun

 

Main attribute:

Life

170/596

Defense

21/74

Attack

42/149

Shield

985/298

 

Secondary attribute:

Damage

288.3%

Rate

1.00/s

Crit

3%

Breathless

288.3%

 

Candy Trick or Treat LV.1: The fired grenade exploded and split into 4candy bombs, causing 11%% damage to small targets

 

LV.2: Candy damage increased to 12%

 

LV.3: Candy damage increased to 13%

 

LV.4: Candy damage increased to 15%

 

LV.5: Candy damage increased to 18%

 

Brief Review: Cultivation has a higher priority. Passive bomb lets are also effective for character counts such as New Year's Flawless and Chess Go nay, which counts multiple times for one basic attack. For other characters whose general attack probability triggers special effects, the bug of this Weapon has been fixed, and a general attack is only counted once.

 

Tier A:

 

In this unit, the weapons used are very lethal and powerful, with great defense and damage.

 

Soul punishment:

 

This Weapon that looks like a sci-fi movie prop has such terrible power. The experimenters who used to play roulette with empty bombs in pranks are now lying on beds in major mental hospitals, drunk.

 

Obtaining method: General pool supply

 

Rarity: 4

 

Weapon: Pistol

 

Main attribute:

Life

644

Defense

80

Attack

61

Shield

322

 

Secondary attributes

Damage

63.6%

Rate

5.33%

Crit

3%

Breathless

63.6%

 

Heart and soul oppression LV.1: The "soul punishment" effect held by only one member of the squad is effective. The normal attack hits the target with a 4% chance of being vulnerable for 2 seconds. When an attack hits a target in a state of dysfunction, there is a 20% chance that it will fall into a vulnerable state for 5 seconds, and the effect will be invalidated for 10 seconds.

 

LV.2: The effect triggering rate is increased to 5%

 

LV.3: The effect triggering rate is increased to 6%

 

LV.4: The effect triggering rate is increased to 50%

 

LV.5: The effect triggering rate is increased to 100%

 

Precision shooting rifle:

 

One of the subsequent improved versions of the combat rifle uses a composite body material to relieve heat and at the same time cushion the vibration caused by continuous shooting, so it has excellent hit performance.

 

However, you cannot install a heavy barrel due to some design flaws, and unfortunately, it cannot be used as a sniper rifle.

 

Obtaining method: General pool supply

 

Rarity: 4

 

Weapon: Automatic rifle

 

Main attribute:

Life

157/473

Defense

19/59

Attack

39/118

Shield

78/236

 

Secondary attribute:

Damage

35.1%

Rate

8.00/s

Crit

6%

Breathless

35.1%

 

Auxiliary aiming at LV.1: There is a 5% chance of increasing the critical strike rate by 14.6% for 5 seconds when hitting the target. The effect is triggered at an interval of 10 seconds

 

LV.2: Critical rate effect increased to 16.2%

 

LV.3: Critical rate effect increased to 17.8%

 

LV.4: Critical rate effect increased to 21.1%

 

LV.5: {{{LV5}}}

 

Brief Review: The training priority is very high. Significantly increase the critical strike rate, very well for the role of rifle skills.

 

Diffusion Winter God:

 

The shotgun version of the Arctic Bomb has the same ring barrel coil as the Eye of Punishment, so it can also cause a range explosion. After it went on the market, I found that users like it very much because when it's too hot, you only need to pick it up and fire a few shots into the sky, and you can turn outdoor into an air-conditioned room within 10 seconds.

 

Obtaining method: General pool supply

 

Rarity: 4

 

Weapon: Shotgun

 

Main attribute:

Life

184/644

Defense

22/80

Attack

46/61

Shield

91/322

 

Secondary attribute:

Damage

40.5%

Rate

1.67/s

Crit

3%

Breathless

32.40%

 

Frozen particles LV.1: When a self-attack hits the target, there is a 3.6% chance of causing 34.7% area damage and freezing for 1 second

 

LV.2: Increased pro chance to 4%

 

LV.3: Increased proc chance to 4.4%

 

LV.4: Increased proc chance to 5.2%

 

LV.5: Increased proc chance to 6%

 

Brief Review: The training priority is higher. For those who have difficulty in the mercenary and vanguard modes, the freezing probability of Winter God is calculated independently for each bullet, and each gun has a 23.43% probability to trigger at least one freezing explosion. This is particularly powerful in the mode of mercenary and vanguard.

 

Girl Cafe Gun Weapon Tier List Blazing Sword

 

Blazing Sword:

 

The producer who injected all his dreams into it forced him to apply the development code name ARX-8. To make it have the power to match the name, he used the retro rotating magazine design in a slanting manner, so instead of It is a sniper weapon rather than a huge revolver.

 

Obtaining method: General pool supply

 

Rarity: 4

 

Weapon: Sniper rifle

 

Main attribute:

Life

184/644

Defense

22/80

Attack

46/61

Shield

91/322

 

Secondary attribute:

 

Damage

450.5%

Rate

0.67/s

Crit

9%

Breathless

360.0%

 

Flame of ExtinctionLV.1: When a normal attack hits the target, an additional 60% damage is dealt, and the trigger interval is 0.1 seconds

 

LV.2: Damage increased to 66.6%

 

LV.3: Damage increased to 73.3%

 

LV.4: Damage increased to 86.6%

 

LV.5: Damage increased to 100%

 

Brief Review: The training priority is average. If there is a moon-viewing kana, it will be higher. After considering the parts and passive skills, the Weapon's general attack output is slightly higher than that of the gold monolithic Weapon, but the Qi must be greatly reduced. It is especially suitable for viewing It is especially suitable for viewing.

 

Gravitational Pointer:

 

The special solution contained in it is launched to the designated coordinates and suspended in a microgravity state. It is a test sample of a space warfare weapon. The relevant details are all high-level secrets.

 

Obtaining method: General pool supply

 

Rarity: 4

 

Weapon: Grenade gun

 

Main attribute:

Life

184/644

Defense

22/80

Attack

46/61

Shield

91/322

 

Secondary attribute:

Damage

309.5%

Rate

1.00/s

Crit

3%

Breathless

305.9%

 

Water mass control LV.1: When you’re normal attack hits the target, there is a 30% chance that three water balls will be generated at the feet of the target, each causing 18.1% damage, 55 air damage, and 2 seconds of slowness

 

LV.2: 35% chance to generate water polo

 

LV.3: 40% chance to generate water polo

 

LV.4: 50% chance to generate water polo

 

LV.5: 60% chance to generate water polo

 

Brief Review: The training priority is average. Each target hit can be independently calculated to trigger the water polo, but the gun can trigger a shot up to 1 time. The output ability is good and very good for the instance that needs to slow down the enemy.

 

Welcome to Badminton:

 

JOKER linkage limited hago board, in addition to playing; it can also teach the enemy a lot

 

Obtaining method: limited supply "winter snow powder" draws

 

Rarity: 4

 

Weapon: Pistol

Main attribute:

Life

184/644

Defense

22/80

Attack

46/61

Shield

91/322

 

Secondary attribute:

Damage

63.6%

Rate

5.33/s

Crit

3%

Breathless

63.6%

 

Yuko Master LV.1: When normally attacking the target, there is a 3.6% chance to increase the team’s attack speed by 4.4%, 9.1% movement speed, or 5.5% crit rate for 5 seconds. Different effects can exist at the same time to obtain the same effect. Reset duration

 

LV.2There is a 4% chance of triggering

 

LV.4: There is a 5.2% chance of triggering

 

LV.5: There is a 6% chance of triggering

 

Brief Review: The training priority is average. The auxiliary pistol role is optional. When triggering attack speed and crit rate, it can increase our output ability, but the increase is not big.

 

Vacuum sweeper:

 

A conceptual weapon of vacuum is created in the front in an instant, using air pressure changes to destroy the target's internal structure. Because it is not a physical bullet, it is not blocked by obstacles, but it has not been officially put into production due to various technical difficulties.

 

Obtaining method: General pool supply

 

Rarity: 4

 

Weapon: Shotgun

 

Main attribute:

Life

170/596

Defense

21/74

Attack

42/149

Shield

85/298

 

Secondary attribute:

Damage

37.5%

Rate

1.67/s

Crit

3%

Breathless

30.%

 

Air pressure damage LV.1: After you destroy the target in any way, increase your damage by 32.2%, the effect lasts for 5 seconds, and the trigger interval is 15 seconds.

 

LV.2: Damage increase effect increased to 35.8%

 

LV.3: Damage increase effect increased to 39.4%

 

LV.4: Increased damage increase effect to 46.5%

 

LV.5: Increased duration to 5.8 seconds

 

Brief Review: The training priority is very high. Using this Weapon can instantly greatly increase their output ability and even cancel the waiting time for basic attacks for characters with ranged skills. However, there are more operations, and in general, you can use the victory call.

 

Beam rifle:

 

The masterpiece of the new generation of light beam weapons has led to the development trend of non-live ammunition weapons. The disadvantage is that it will get hot after a long time, the winter is better, and the battery can't hold it. But the rate of fire of this Weapon is prohibitive.

 

Obtaining method: General pool supply

 

Rarity: 4

 

Weapon: Automatic rifle

 

Main attribute:

Life

170/596

Defense

21/74

Attack

42/149

Shield

85/298

 

Secondary attributes

Damage

43.6%

Rate

5.00/s

Crit

6%

Breathless

43.6%

 

Refraction beam LV.1: After shooting continuously for 5 seconds, the damage caused by it is increased by 15% for 3 seconds

 

LV.2: Damage caused increased by 16.7%

 

LV.3: Damage dealt increased by 18.4%

 

LV.4: Damage caused increased by 21.7%

 

LV.5: Damage dealt increased by 25%

 

Brief Review: The training priority is low, but there are special circumstances where the main advantage is to provide a high amount of damage to oneself, which can affect the skill. For example, the agent Irene relies on this instant burst. But in the long run, the general attack output loss will be great. With its penetration effect, the range is fixed, and the trajectory has no delay.

 

Christmas cane:

 

A cute weapon specially made for Christmas. It looks colorful, but it is powerful, and it shouldn't be eaten.

 

Obtaining method: limited supply "winter snow powder" draws

 

Rarity: 4

 

Weapon: Sniper rifle

 

Main attribute:

Life

184/644

Defense

22/80

Attack

46/161

Shield

91/322

 

Secondary attribute:

Damage

429.6%

Rate

0.83/s

Crit

9%

Breathless

429.6%

 

Christmas Fright LV.1: Normal attacks hit the target with a 10.5% chance of causing bleeding, burning, or poisoning, causing 93.8% damage per second for 5 seconds

 

LV.2:11.7% chance to trigger

 

LV.3: 12.9% chance to trigger

 

LV.4: There is a 15.2% chance to trigger

 

LV.5: There is a 17.5% chance to trigger

 

Brief Review: The training priority is average. If the electronic sound is absolutely loud, practicing the electronic sound weapon skills is useless. Compared with the Blazing Demon Sword, Qi Jue has a great advantage, and the damage is almost the same.

 

Dust roar:

 

A special warhead with a finely adjusted filling ratio is used to sputter many fragments after the near-surface explosion, causing terrible damage to the organism. The ninja girl who always smiles slyly will mention it like a joke and save it with it. The rolls that need to be consumed to use the super-large earth escape method.

 

Obtaining method: limited supply "Crystal of Friendship and Courage" extraction

 

Rarity: 4

 

Weapon: Grenade gun

 

 

Main attribute:

Life

644

Defense

80

Attack

161

Shield

322

 

Secondary attributes

Damage

305.90%

Rate

1.00/s

Crit

3.00%

Breathless

305.90%

 

Roar of Sand LV.1: After using the active skill, it will cause 1200 qi-stop damage to enemies within a certain range in front of itself after a short delay. At the same time, the critical strike rate of all squad members will increase by 6% for 5 seconds. The trigger interval is 20 seconds. Weapons of the same name cannot trigger the same effect at the same time.

 

LV.2: The damage of Qijue is increased to 1350

 

LV.3: Increased damage to 1500

 

LV.4: Increased the damage to 1800

 

LV.5: Qijue damage increased to 2100

 

Demigod Assassination:

 

Since the follow-up product of a classic pistol was not designed to fight between humans, its warhead has undergone special treatment, which greatly increases the trauma to the wound.

 

Obtaining method: General pool supply

 

Rarity: 4

 

Weapon: Pistol

 

Main attribute:

Life

157/473

Defense

19/59

Attack

39/118

Shield

78/236

 

Secondary attribute:

Damage

54.5%

Rate

5.33/s

Crit

3%

Breathless

54.4%

 

Bullet groove LV.1: Self-attack hits the target with a 4.1% chance to cause Vulnerability for 2 seconds

 

LV.2: There is a 4.6% chance of causing Vulnerability

 

LV.3: There is a 5.1% chance of causing Vulnerability

 

LV.4: There is a 6% chance of being vulnerable

 

LV.5: {{{LV5}}}

 

Brief Review: The training priority is very high. Since this is the only Weapon that can cause fragility at present, and fragility causes 50% independent damage to the enemy, this Weapon has great potential if the enemy eats fragility. Still, the trigger rate is also very random.

 

Phantom Waves:

 

The criticism brought by the wonderful appearance made this Weapon forced to live on the black market at birth. However, users all know that under the condition that the magazine filling is safe, it is just a hand that can make people fall in love with summer and a Cute water gun on the beach.

 

Obtaining method: General pool replenishment "fingertip heartstring" extraction

 

Rarity: 4

 

Weapon: Automatic rifle

 

Main attribute:

Life

184/644

Defense

22/80

Attack

46/61

Shield

91/322

 

Secondary attribute:

Damage

41.3%

Rate

4/s

Crit

6%

Breathless

33.04%

 

Piercing the heart ❤Phantasm LV.1: Normal attack launches beam [penetrate, cause damage to up to 4 enemies at the same time]; each time you fire, your normal attack speed is increased by 2.5% for 1 second, with a maximum of 10 stacks; repeat trigger refresh duration

 

LV.2: Up to 15 stacks

 

LV.3: Up to 20 stacks

 

LV.4: Up to 30 stacks

 

LV.5: Up to 40 stacks

 

Duke of York:

 

The AW50FT anti-material rifle is obtained after a modification that even the designer can no longer recognize. The pattern on the limited edition barrel pays tribute to York in the War of the Roses: Duke of Gorse; it is as pleasant as floating in a sea of ​​white roses when it fires.

 

Obtaining method: General pool supply

 

Rarity: 4

 

Weapon: Sniper rifle

 

Main attribute:

Life

644

Defense

80

Attack

161

Shield

322

 

Secondary attribute:

Damage

429.6%

Rate

0.83/s

Crit

9%

Breathless

429.6%

 

Qiangwei Ming Nian LV.1: Every time you destroy an enemy, your skill damage increases by 2.1%, and it can stack up to 10 layers for 3 seconds; repeat trigger refresh duration

 

LV.2: Skill damage increased by 2.3%

 

LV.3: Skill damage increased by 2.5%

 

LV.4: Skill damage increased by 3%

 

LV.5: Skill damage increased by 3.5%

 

Long Island Ice Tea:

 

An experimental weapon that makes everything at the impact point fall into chaos is like mixing up the matter, space, and light, so it gets this code name. The specific mechanism of action is one of Rockwell's top secrets and only knows that it is connected to the source force driving agency.

 

Obtaining method: General pool supply

 

Rarity: 4

 

Weapon: Grenade gun

 

Main attribute:

Life

184/644

Defense

22/80

Attack

46/61

Shield

91/322

 

Secondary attribute:

Damage

305.9%

Rate

1.00/s

Crit

3%

Breathless

305.9%

 

Blackhole modulation LV.1: There is a 9% chance that a traction zone will be generated under the target's feet when the normal attack hits, and it will attract nearby targets for 3 seconds; it will trigger up to 3 times within 10 seconds.

 

LV.2: Increased proc chance to 10%

 

LV.3: Increased proc chance to 11%

 

LV.4: Increased proc chance to 13%

 

LV.5: Increased proc chance to 15%

 

Brief Review: The training priority is average. The general attack probability produces a monster gathering area with a slight pulling effect of pulling monsters. In the mode of fighting group monsters in the damaged theater, it has a very good meaning for controlling the enemy's position.

 

Girl Cafe Gun Weapon Tier List Lethal

 

Lethal Pipette:

 

The weird Weapon specially made by the beef fried noodle team can collect the energy from the killed enemy and use it. It is said that it was developed based on an ordinary laboratory pipette gun. No one dared to ask why this group of mad scientists thought of doing this.

 

Obtaining method: General pool supply

 

Rarity: 4

 

Weapon: Pistol

 

Main attribute:

Life

1170/596

Defense

21/74

Attack

42/149

Shield

85/298

 

Secondary attribute:

Damage

58.9%

Rate

5.33/s

Crit

3%

Breathless

58.9%

 

Vitality transfer LV.1: When you kill the target, a damage-increasing area is generated at the feet of the target for 5 seconds, and the damage is increased by 10.6% when standing in the area; the trigger interval is 10 seconds, and you can trigger only one area at the same time.

 

LV.2: Damage increased by 11.7%

 

LV.3: Damage increased by 12.9%

 

LV.4: Damage increased by 15.2%

 

LV.5: Damage increased by 17.5%

 

Brief Review: The training priority is average. If you can control the spawning area, destroying or specializing the level will have a good effect. But when there is a water gun or light shuttle, this gun is not considered.

 

Get off the horse:

 

The modified Weapon assembled by the life detector and M501 support sniper rifle has a good early warning effect in complex environments and is usually used for sentry and search missions. The official version of Rockwell has been launched.

 

Obtaining method: General pool supply

 

Rarity: 4

 

Weapon: Sniper rifle

 

Main attribute:

Life

157/143

Defense

19/59

Attack

39/118

Shield

78/276

 

Secondary attribute:

Damage

297.3%

Rate

0.83/s

Crit

9%

Breathless

297.3%

 

Be the first to win LV.1: When the hit target's health is above 90%, it will be stunned for 1.8 seconds.

 

LV.2: Increased the stun duration to 2 seconds

 

LV.3: Stun duration increased to 2.2 seconds

 

LV.4: Stun duration increased to 2.6 seconds

 

LV.5: {{{LV5}}}

 

Brief Review: The training priority is low. Since the enemy will gain control resistance, it is not invincible. However, in the round dance level of the exercise, the monster can be stunned throughout the whole process due to the level mechanism. It is recommended to train one.

 

Tier B:

 

The weapons in this unit are good, with an average percent of damage and a good number of lives.

 

Star Beacon:

 

After a short charge, it fires multiple mini-tracking shuttles simultaneously, just like stars flying, bringing great psychological shock to the target. The general appearance and power of the toy gun are completely inconsistent, and it has been criticized, but the research and development department has no intention to modify it.

 

Obtaining method: General pool supply

 

Rarity: 4

 

Weapon: Pistol

 

Main attribute:

Life

184/644

Defense

22/80

Attack

46/61

Shield

91/322

 

Secondary attribute:

Damage

63.6%

Rate

5.33/s

Crit

3%

Breathless

63.6%

 

The direction of the star LV.1: When self-attack hits, there is a 10% chance to shoot ten micro-tracking shuttles, each inflicting 33% damage, and the trigger interval is 10 seconds.

 

LV.2: Inflict 37% weapon damage

 

LV.3: Inflict 41% weapon damage

 

LV.4: Inflict 48% weapon damage

 

LV.5: Inflict 55.5% weapon damage

 

Brief Review: The training priority is average. The missile's damage is 555% every 10 seconds, which is not much advantage compared with today's normal attack and skill damage. Occasionally, you can use it to kill BOSS quickly, but it is not necessary.

 

Red embers:

 

Nicknamed the ruin maker, using expensive alloy bullets, there is usually only a piece of ruin left in the place where it has been continuously strafed. The model used by the infantry is not able to reflect its full power due to the limited magazine capacity.

 

Obtaining method: General pool supply

 

Rarity: 4

 

Weapon: Automatic rifle

 

Main attribute:

Life

184/644

Defense

22/80

Attack

46/61

Shield

91/322

 

Secondary attribute:

Damage

41%

Rate

8.00/s

Crit

6%

Breathless

41%

 

Resurgence residual temperatureLV.1: When own active skills are ready, the damage caused by oneself is increased by 1.3% per second, stacking up to 10 times. After using active skills, the number of layers is cleared.

 

LV.2: Damage dealt increased by 1.5%

 

LV.3: Damage dealt increased by 1.7%

 

LV.4: Damage dealt increased by 1.9%

 

LV.5: Increases damage done by 2.2%

 

Brief Review: The training priority is average. The damage bonus is only effective after the skill is ready; it only applies to the Halloween Qianji.

 

Nemesis:

 

Named after the mysterious and deadly companion star in the "Nemesis Theory," it is a masterpiece of current biochemical technology and source research. All the people who witnessed it on the battlefield still remember the weakness and fear it caused so that it was already on the "Top 10 Inhumane Weapons" list when it was put into actual combat.

 

Main attribute:

Life

184/644

Defense

22/80

Attack

46/61

Shield

91/322

 

Secondary attribute:

 

Damage

40.5%

Rate

1.67/s

Crit

3%

Breathless

32.40%

 

The Oath of RevengeLV.1: When the weapon user’s active skill hits an enemy, it increases its damage by 3% for 6.5 seconds; the trigger interval is 3 seconds, and the maximum stack is four layers; the time interval for each enemy to trigger the effect is calculated independently

 

LV.2: Damage taken increased by 3.5%

 

LV.3: Damage taken increased by 4%

 

LV.4: Damage taken increased by 5%

 

LV.5: Damage taken increased by 6%

 

Fiery Thorns:

 

Can give the enemy a more painful puncture every time. After analysis, it is found that the unidentified error in the manufacture of the barrel makes the gun exhibit full performance after being heated, so it is recommended to place it near the engine or radiator before use to preheat it.

 

Obtaining method: general pool supply

 

Rarity: 4

 

Weapon: Sniper rifle

 

Main attribute:

Life

170/596

Defense

21/74

Attack

42/149

Shield

85/298

 

Secondary attribute:

Damage

321.1%

Rate

0.83/s

Crit

9%

Breathless

321.1%

 

Optimum temperature LV.1: Every time you shoot ten times, the next three shots have a 60% chance to trigger a critical strike.

 

LV.2: 70% chance to trigger a critical strike

 

LV.3: 80% chance to trigger a critical strike

 

LV.4: 100% chance to trigger a critical strike

 

LV.5: The number of times required is reduced to 8

 

Brief Review: The training priority is average. When you don't have many snipers, the actual combat effect is not bad because of the function of a critical strike.

 

Girl Cafe Gun Weapon Tier List Novikov

 

Novikov beam collector:

 

The Central Precision Machinery Design Bureau of R Country completed the blueprint in 1980, and Rockwell completed the production. This prototype grenade gun is based on Novikov's principle of self-consistency, and at the same time, changes the time law of itself and the impact point. Conventional protection is meaningless to it.

 

Obtaining method: General pool supply

 

Rarity: 4

 

Weapon: Grenade gun

 

Main attribute:

Life

184/644

Defense

22/80

Attack

46/61

Shield

91/322

 

Secondary attribute:

Damage

305.9%

Rate

1/s

Crit

3%

Breathless

305.9%

 

Crimson Prank LV.1: When any squad member releases active skills, the cool downtime of their skills is reduced by 7.8%, and the trigger interval is 6 seconds.

 

LV.2: Reduce the cooldown of own skills by 8.7%

 

LV.3: Reduce the cooldown of own skills by 9.6%

 

LV.4: Reduces the cooling time of own skills by 11.3%

 

LV.5: Reduce the cooldown of own skills by 13%

 

Brief Review: The training priority is average. Weapon skills are very effective, but there is no need to use them at present. The main purpose is that two 15-second CD characters and 24-second CD grenade characters can be carried, and the best team skills can be opened separately so that there are more CD brushes.

 

Magical girl:

 

The "Beef Chow Mein" members are inspired by the old fan of a certain hunky man who turned into a magical girl. The concept is "love can conquer everything, and burning energy can break through the sky." So the lucky fairy on the battlefield, after indulging in the transformation process of the crystal suit, focused on its excellent armor performance and fanatical blasting power.

 

Obtaining method: limited supply "Crystal of Friendship and Courage" extraction

 

Rarity: 4

 

Weapon: Pistol

 

Main attribute:

Life

644

Defense

80

Attack

61

Shield

322

 

Secondary attribute:

Damage

63.60%

Rate

5.33/s

Crit

3%

Breathless

63.60%

 

Both burning and adorable LV.1: When you hit an enemy with your skills, the enemy's damage will be increased by 0.6% for 1.5 seconds, with a maximum of 10 stacks, the trigger interval is 0.5 seconds, and the refresh duration is repeated.

 

LV.2: Damage taken increased by 0.8%

 

LV.3: Damage taken increased by 1%

 

LV.4: Damage taken increased by 1.2%

 

LV.5: Damage taken increased by 1.5%

 

Cruel Creator:

 

Rockwell manufactures a terrifying weapon close to the nature of a virus based on the research drawings of the Institute of Structural Studies. The ejected gene bombs can use biological and non-biological resources to replicate themselves in the natural environment and quickly cause a major collapse of the environment.

 

Obtaining method: General pool supply

 

Rarity: 4

 

Weapon: Automatic rifle

 

Main attribute:

Life

170/596

Defense

21/74

Attack

42/149

Shield

85/298

 

Secondary attribute:

Damage

38%

Rate

8.00/s

Crit

6%

Breathless

38%

 

Detonate in time.1: Fire 40 times and release an explosive projectile at the target, causing 50% damage and 122 damage to a wide range of targets

 

LV.2: Inflict 136 points of breath damage

 

LV.3: Inflict 150 damage

 

LV.4: Inflict 177 damage

 

LV.5: Inflict 204 damage

 

Brief Review: The training priority is general, and there is no need to practice this gun with a water bottle.

 

Position firefighter:

 

It fires a special water bomb composed of man-made fibrin solution, which sticks to everything it hits and has a good flame-retardant effect. The original idea was a functional weapon used to extinguish fires or counter incendiary bombs.

 

Main attribute:

Life

170/596

Defense

21/74

Attack

42/149

Shield

85/298

 

Secondary attribute:

Damage

37.5%

Rate

1.67/s

Crit

3%

Breathless

30%

 

Flame retardant gel LV.1: When hit, there is a 4.5% chance of causing a delay for 3 seconds

 

LV.2: There is a 5% chance of causing sluggishness

 

LV.3: There is a 5.5% chance of causing sluggishness

 

LV.4: There is a 6.5% chance of causing sluggishness

 

LV.5: There is a 7.5% chance of causing sluggishness

 

Brief Review: The training priority is average. The slowness probability is calculated independently for each bullet, which is very effective in the copy that needs slowness.

 

Hell Fang:

 

Due to the special barrel rear seat brake mechanism, the heavy-duty sniper rifle with no supporting design greatly reduces the impact of large-caliber ammunition so that you can also use it for middle-range support purposes, but pay attention to changing to long magazines.

 

Obtaining method: General pool supply

 

Rarity: 4

 

Weapon: Sniper rifle

 

Main attribute:

Life

170/596

Defense

21/74

Attack

42/149

Shield

85/298

 

Secondary attribute:

Damage

401.3%

Rate

0.83/s

Crit

9%

Breathless

401.3%

 

High explosive ammunition LV.1: Self-attack has a 27% chance to burn the target, causing 44% damage per second for 3 seconds

 

LV.2: The chance of burning the target is increased to 30%

 

LV.3: The chance of burning the target is increased to 33%

 

LV.4: The chance of burning the target is increased to 39%

 

LV.5: The chance of burning the target is increased to 45%

 

Brief Review: The training priority is average, and it is extremely low when there is a loud sound or Christmas cane. The only single sniper in the purple card, the damage rate is higher.

 

Abyssal Hammer:

 

Fires a high-impact warhead, continuously impacting the vicinity of the impact point. A powerful weapon specially used to deal with the cluster crystal skeletal. Due to its excellent performance, Rockwell is currently developing improved models, hoping to equip it with small tactical mechas.

 

Obtaining method: General pool supply

 

Rarity: 4

 

Weapon: Grenade gun

 

Main attributes

Life

170/596

Defense

21/74

Attack

42/149

Shield

85/298

 

Secondary attribute:

Damage

288.3%

Rate

1.00s

Crit

3%

Breathless

288.3%

 

Blast grenade LV.1: Every time you hit five times, an additional grenade will be fired, causing 50% damage and 189 air damage in the area.

 

LV.2: Inflict 210 breathless damage

 

LV.3: Inflict 231 breathless damage

 

LV.4: Inflict 273 breathless damage

 

LV.5: Inflict 305 breathless damage

 

Brief Review: The training priority is higher and lower when there are vulnerable cannons or water cannons. Simply attach a bomb every five times, a stable boost output in parallel with the pumpkin cannon.

 

Girl Cafe Gun Weapon Tier List Gravity Trigger

 

Gravity trigger:

 

Rockwell's attempt to miniaturize the gravity control equipment was unexpectedly rewarded. A strong gravitational anomaly was captured during the test. Still, the appearance of this phenomenon seemed to depend entirely on luck, so after many experiments, the mass production goal was still shelved indefinitely.

 

Obtaining method: General pool supply

 

Rarity: 4

 

Weapon: Pistol

 

Main attribute:

Life

184/644

Defense

22/80

Attack

46/61

Shield

91/311

 

Secondary attribute:

Damage

63.6%

Rate

5.33/s

Crit

3%

Breathless

63.6%

 

Gravitational black hole LV.1: There is a 3.4% chance that a traction area will be formed under the target’s feet when the normal attack hits, and it will attract nearby targets for 5 seconds; the trigger interval is 5 seconds

 

LV.2: Increased proc chance to 3.8%

 

LV.3: Increased proc chance to 4.2%

 

LV.4: Increased proc chance to 4.9%

 

LV.5: Increased proc chance to 5.7%

 

Brief Review: The training priority is low. At present, there are many characters to gather monsters, and it is not bad to be used as an auxiliary weapon for controlling the field when self-discipline or fighting mercenaries.

 

Contaminated Pulse Rifle:

 

The gun's body recovered from the contaminated area was soaked with an ominous light, and it is no longer possible to speculate what kind of battle it has experienced with its owner. Experts are still arguing about how the traces of repeated damage and repair found on the gun were formed.

 

How to Obtain: Obtained from the "Black Star's Sword Bearer" event for a limited time.

 

Rarity: 4

 

Weapon:  Automatic rifle

 

Main attribute:

Life

596

Defense

74

Attack

149

Shield

298

 

Secondary attribute:

Damage

38.0%

Rate

8.00/s

Crit

6%

Breathless

38.0%

 

The source force oppresses LV.1: After the wearer uses the active skills, the damage caused by the wearer increases by 11.3% for 2 seconds.

 

LV.2: Inflict damage increased by 12.5%

 

LV.3: Inflict damage increased by 13.8%

 

LV.4: Inflict damage increased by 16.3%

 

LV.5: Inflict damage increased by 18.8%

 

Brief Review: The training priority is average. Within 2 seconds after the skill is released, the self-qi must be increased. At present, it is only suitable for viewing Granny Xinxiang and Polluting Nie Shirou. However, once you can use it, the strength is very high.

 

Ruthless Healer:

 

Shoots a fierce electric arc to punish all enemies who refuse to surrender. You can adjust the intensity of the click. You can use the weakest level to treat cervical spondylitis or mobile phone addiction, and you can use the strongest level to paralyze large devices or mobile phone addicts.

 

Obtaining method: General pool supply

 

Rarity: 4

 

Weapon: Shotgun

 

Main attribute:

Life

170/596

Defense

21/74

Attack

42/149

Shield

85/298

 

Secondary attribute:

Damage

46.8%

Rate

1.67/s

Crit

3%

Breathless

37.44%

 

Shock the soul LV.1: Release lightning when self-attack; there is a 10.5% chance to penetrate a target currently being attacked.

 

LV.2: 11.7% chance to penetrate

 

LV.3: 12.9% chance to penetrate

 

LV.4: 15.2% chance to penetrate

 

LV.5: There is a 17.6% chance of penetration

 

Brief Review: The training priority is higher and lower when you call for victory or frontier warriors. Penetration is generally negligible. The advantage is that it is a wide-angle shotgun, and the basic damage of the general face-to-face attack is higher.

 

 

Tier C:

 

This unit's weapons are not so impressive, although they have a good rate of damage but a high interval of cooling down effect.

 

Lost City:

 

Reminiscent of a kingdom knight carrying holy artifacts into the battlefield, the huge caliber allows him to tear up heavy body armor effortlessly and is equipped with a bayonet to further strengthen its ability to persuade at close range.

 

Obtaining method: General pool supply

 

Rarity: 4

 

Weapon: Pistol

 

Main attribute:

Life

184/644

Defense

22/80

Attack

46/61

Shield

91/322

 

Secondary attribute

Damage

48.5%

Rate

6.67/s

Crit

3%

Breathless

48.5%

 

Prohibited God Punishment LV.1: Hit 30 times with its normal attacks, causing 113.3% damage and paralysis for 0.5 seconds to a nearby enemy

 

LV.2: Damage increased to 125.9%

 

LV.3: Damage increased to 138.5%

 

LV.4: Damage increased to 163.7%

 

LV.5: Damage increased to 189%

 

Brief Review: The training priority is low. Simple basic attack + weapon skills, its total damage is not as good as the beacon of the stars. However, the basic rate of fire is higher, and it will be useful if the character's skills require a high attack speed. The total amount of damage to Christmas is not as good as the water gun.

 

Shifang Firefly:

 

It shoots ultra-micro missiles with the function of tracking the enemy and vector injection, which can truly kill the enemy by pulling the trigger and is a great savior for those with poor marksmanship.

 

Obtaining method: General pool supply

 

Rarity: 4

 

Weapon: Automatic rifle

 

Main attribute:

Life

184/644

Defense

22/80

Attack

46/61

Shield

91/322

 

Secondary attribute:

Damage

34.8%

Rate

8.33/s

Crit

6%

Breathless

324.8%

 

Fragment ejectionLV.1: After self-attack hits the target, the shrapnel has a 15.8% chance of ejecting to the next target

 

LV.2: There is a 17.5% chance of ejecting

 

LV.3: 19.3% chance to eject

 

LV.4: There is a 22.8% chance of ejecting

 

LV.5: There is a 26.3% chance of ejecting

 

Brief Review: The training priority is low. In addition to the missile's navigation must be in, there is no advantage. The initial rate of fire is higher than other rifles, which has an advantage for worry-free private service.

 

Jealous:

 

Spraying an ultrasonic atomized combustion agent will often ignite the combustible suspended particles remaining around the user, just like a terrible woman who burns herself and her enemies together with jealousy.

 

Obtaining method: General pool supply

 

Rarity: 4

 

Weapon: Shotgun

 

Main attribute:

Life

184/644

Defense

22/80

Attack

46/61

Shield

91/322

 

Secondary attribute:

Damage

40.5%

Rate

1.67/s

Crit

3%

Breathless

32.40%

 

Flame of Hatred LV.1: After self-crit, it ignites the enemy and nearby targets, causing 124% damage per second for 3 seconds, with a trigger interval of 10 seconds

 

LV.2: Burn damage increased to 138% per second

 

LV.3: Burn damage increased to 152% per second

 

LV.4: Burn damage increased to 179% per second

 

LV.5: Burn damage increased to 207% per second

 

Girl Cafe Gun Weapon Tier List Pale Dragon

 

Brief Review: The training priority is low. Skills cause ignition, but the damage is touching, and many bosses are immune to burning.

 

Pale Dragon's Breath:

 

The unique air tearing trajectory of the extended arrow bullet is the iconic feature of this gun. This ammunition can also ensure the performance of anti- materials without using a heavy barrel. At the same time, it uses the classic design of the gun structure to ensure Its high reliability.

 

Obtaining method: General pool supply

 

Rarity: 4

 

Weapon: Sniper rifle

 

Main attribute:

Life

184/644

Defense

22/80

Attack

46/61

Shield

91/322

 

Secondary attribute:

Damage

346.8%

Rate

0.83/s

Crit

9%

Breathless

346.8%

 

Kinetic energy enhancement LV.1: The bullet has a 45% chance to knock back the target and cause an additional 66.9% damage

 

LV.2: Knockback chance increased to 50%

 

LV.3: Knockback chance increased to 55%

 

LV.4: Knockback chance increased to 65%

 

LV.5: Knockback chance increased to 75%

 

Brief Review: Penetration damage has a good effect on the need for defense and has a certain output for fighting group monsters.

 

Clown cane:

 

Relentlessly pursue the injured enemy, and there is no characteristic when facing a powerful enemy, just like a clown who is bullying and afraid of hardship. But I have to admit that the effect is very good when facing groups of enemies.

 

Obtaining method: General pool supply

 

Rarity: 4

 

Weapon: Grenade gun

 

Main attribute:

Life

170/596

Defense

21/74

Attack

42/149

Shield

85/298

 

Secondary attribute:

Damage

288.3%

Rate

1.00/s

Crit

3%

Breathless

288.3%

 

No mercy, LV.1: When you hit a target with less than 50% health, you gain one layer of damage increase effect by 3% for 5 seconds; it can stack up to 5 layers.

 

LV.2: Each layer of effect increases damage by 3.3%

 

LV.3: Each layer of effect increases damage by 3.6%

 

LV.4: Each layer of effect increases damage by 4.3%

 

LV.5: Each layer of effect increases damage by 5%

 

Brief Review: The training priority is low. BUFF looks very good, but the actual effect is very poor. At present, there is rarely a situation where there is an urgent need to increase the damage of the residual blood monster.

 

Guiding the stars:

 

A pistol with two muzzles, the secondary muzzle design is very concealed, which increases the threat of the tracking bullets used. When using it, please make sure that there is no friendly army around.

 

Obtaining method: General pool supply

 

Rarity: 4

 

Weapon: Pistol

Main attribute:

Life

170/596

Defense

21/74

Attack

42/149

Shield

85/298

 

Secondary attribute:

Damage

58.9%

Rate

5.33/s

Crit

3%

Breathless

58.9%

 

Smart micro shuttle LV.1: Each shot fires an additional intelligent miniature shuttle bomb, which can cause 5% damage

 

LV.2: Can cause 5.5% damage

 

LV.3: Can cause 6.1% damage

 

LV.4: Can cause 7.2% damage

 

LV.5: Can cause 8.3% damage

 

Brief Review: The training priority is higher, and it is lower when there are actual combat water guns and any golden pistols. Missile tracking hits can directly improve the output ability, and it is very helpful for the skills that trigger effects on the number of hits, such as Christmas Xiao Zhen.

 

Six-string guitar:

 

People always wonder why a guitar has such a nonsense name, but when they pluck the strings, they will find that things are not simple.

 

Obtaining method: limited supply "fingertip heartstring" extraction

 

Rarity: 4

 

Weapon: Automatic rifle

 

Main attribute:

Life

184/644

Defense

22/80

Attack

46/61

Shield

91/322

 

Secondary attribute:

Damage

41%

Rate

8/s

Crit

6%

Breathless

41%

 

Fatal performance LV.1: Every time you deal with skill damage, your skill damage will increase by 0.9% for 2 seconds, stacking up to ten layers, with a trigger interval of 1 second, and repeat trigger refresh duration.

 

LV.2: Skill damage increased by 1%

 

LV.3: Skill damage increased by 1.1%

 

LV.4: Skill damage increased by 1.3%

 

LV.5: Skill damage increased by 1.5%

 

Brief Review: The training priority is low. Since the trigger interval of the skill increase is 1 second, it is not compatible with most character skills currently; it is most suitable for Ultramarine Carefree, but Ultramarine Carefree can also use Ember which is more damage than this. Other rifle skill output characters can still be used if they want to use them.

 

Bee colony:

 

The Weapon equipped with a high-speed feed system uses a C-14 magnetic needle shotgun but is not an electromagnetic barrel. The result of continuing to use the old-style components is that although the power is impressive, the accuracy is unbearable even for shotguns Fortunately, the number of shots fired simultaneously is large, which partially compensates for the shortcomings in the hit rate.

 

Obtaining method: General pool supply

 

Rarity: 4

 

Weapon: Shotgun

 

Main attribute:

Life

157/473

Defense

19/59

Attack

39/118

Shield

78/236

 

Secondary attribute:

Damage

43.3%

Rate

1.67/s

Crit

3%

Breathless

34.64%

 

Group Will LV.1: When attacked, there is an 18% chance of entering a violent state that lasts for 3 seconds, firing eight bullets, and a cooling time of 13 seconds.

 

LV.2: Increased the chance of triggering a rage to 20%

 

LV.3: Increased the chance of triggering a rage to 22%

 

LV.4: Increased the chance of triggering a rage to 26%

 

LV.5: {{{LV5}}}

 

Brief Review: When you don't have any other wide-angle shotguns and don't want to use AK to upgrade the long-range junk shotgun, it’s good if the swarm can get level 70.

 

Curse of the Underworld:

 

The regional climate change weapon series are used to accurately freeze the action capability of a certain target. It is very effective for both living organisms and mechanical equipment, but the disadvantage is that it is easy to get hot.

 

Obtaining method: General pool supply

 

Rarity: 4

 

Weapon: Sniper rifle

 

Main attribute:

Life

170/596

Defense

21/74

Attack

42/149

Shield

85/298

 

Secondary attribute:

Damage

321.1%

Rate

0.83/s

Crit

9%

Breathless

321.1%

 

Point to cooling LV.1: When hit, there is a 12% chance of causing freezing for 3 seconds

 

LV.2: There is a 13.3% chance of causing freezing

 

LV.3: There is a 14.6% chance of causing freezing

 

LV.4: There is a 17.3% chance of causing freezing

 

LV.5: There is a 20% chance of causing freezing

 

Brief Review: The training priority is low. When the mercenary mode is needed to control the field, the ability of this gun is still good.

 

Magnetic Storm Glow Cannon:

 

The original name of the punisher of the leg splitter is derived from a line of small characters engraved on the gun's body, "The sky thunder serves the leg splitter." The Weapon is a test prototype of the Rockwell mecha department and is expected to be used in a new type of mecha.

 

Therefore, the weight issue is not considered, and it is usually used for position defense erected on the base of a machine gun tower.

 

Obtaining method: Store redemption, limited-time event "decisive advantage" Rarity: 4

 

Weapon: Grenade gun

 

Main attribute:

Life

170/596

Defense

21/74

Attack

42/149

Shield

85/298

 

Secondary attribute:

Damage

283.3%

Rate

1.00/s

Crit

3%

Breathless

288.3%

 

Currently attached to LV.1: Within 3 seconds after self-released skills, every 0.5 seconds inflicts 123 qi damage to nearby enemies.

 

LV.2: Inflict 137 breathless damage

 

LV.3: Inflict 150 damage

 

LV.4: Inflict 177 damage

 

LV.5: Inflict 205 breathless damage

 

Brief Review: The training priority is average. It is suitable for close combat characters with faster CDs and can cause a high amount of breath, by the way, such as swimsuit Irene. But because the vulnerable gun is of greater significance, there is no room to play.

 

Artemis:

 

The "Achievement of Beef Chow Mein" by Rockwell's elite R&D team is equipped with the guards on Rockwell's Lunar Development Space Station, which is characterized by the ability to switch between lethal and non-lethal attack modes. In the non-lethal mode, the beam output is extremely low and only has a short-term vulnerability function, which is usually called a flashlight.

 

Obtaining method: General pool supply

 

Rarity: 4

 

Weapon: Pistol

 

Main attribute:

Life

170/596

Defense

21/74

Attack

42/149

Shield

85/298

 

Secondary attribute:

Damage

58.9%

Rate

5.33/s

Crit

3%

Breathless

58.9%

 

Zoom LV.1: Increases self-inflicted damage by 11.3%

 

LV.2: Inflicted damage increased by 12.5%

 

LV.3: Inflict damage done increased by 13.8%

 

LV.4: Inflict damage done increased by 16.3%

 

LV.5: Inflict damage increased by 18.8%

 

Brief Review: The training priority is average. It is a very useful BUFF to improve your own Qi, but the pistol character is not good at attacking, so there is no need to cultivate it at the moment.

 

Girl Cafe Gun Weapon Tier List Double Justice

 

Double justice:

 

The work of the soldiers of the battlefield handlers is characterized by the ability to fire down-hanging shotguns while shooting normally and consume the ammunition in the same magazine. It resulted from the soldiers' dissatisfaction with the excessively long ejection stroke of the basic model and the unexpected success of the self-acting hand modification.

 

Obtaining method: General pool supply

 

Rarity: 4

 

Weapon: Shotgun

 

Main attribute:

Life

157/473

Defense

19/59

Attack

39/118

Shield

78/236

 

Secondary attribute:

Damage

34.7%

Rate

1.67/s

Crit

3%

Breathless

27.76%

 

Fire Trial LV.1: Increases team damage by 9.3% when self-critically hits for 3 seconds; trigger interval is 10 second

 

LV.2: Increase team damage by 10.3%

 

LV.3: Increase team damage by 11.3%

 

LV.4: Increase team damage by 13.4

 

LV.5: {{{LV5}}}

 

Brief Review: The training priority is average. For rapid blasting, this gun can increase the damage of the whole team, and the effect is not bad.

 

Yoyuki's Bow:

 

Some raise the base, are good at shooting, go to the willow leaves and shoot with a hundred steps. The Weapon was the favorite gun of a shooting team's ace. It was lost in the cafe and became someone's collection to commemorate the handsome, literary, and martial guy who died to protect the goddess of secret love.

 

Obtaining method: General pool supply

 

Rarity: 4

 

Weapon: Sniper rifle

 

Main attribute:

Life

157/143

Defense

19/59

Attack

39/118

Shield

78/362

 

Secondary attribute:

Damage

297.3%

Rate

0.83/s

Crit

9%

Breathless

297.3%

 

End acceleration LV.1: There is a 27% chance of hitting the enemy with a self-attack, causing 2 seconds to freeze.

 

LV.2: 30% chance to cause freeze

 

LV.3: 33% chance to cause freeze

 

LV.4: 39% chance to freeze

 

LV.5: {{{LV5}}}

 

Brief Review: The training priority is low. When you need to freeze an enemy, its trigger rate is still good.

 

Conclusion:

 

This is the complete Tier List of Weapons segregated by Tiers from S to B. by following this list; you can easily start strong in Girl Café Gun.